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FMX.Objects.TImage Fields

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InheritedProtected
FAbsoluteHasAfterPaintEffectprotectedKeeps the value of the HasAfterPaintEffect property.
FAbsoluteHasDisablePaintEffectprotectedKeeps the value of the HasDisablePaintEffect property.
FAbsoluteHasEffectprotectedKeeps the value of the HasEffect property.
FAbsoluteMatrixprotectedKeeps the value of the AbsoluteMatrix property.
FAbsoluteOpacityprotectedKeeps the value of the AbsoluteOpacity property.
FAnchorMoveprotectedSpecifies whether Anchors are moved.
FAnchorOriginprotectedKeeps the origin point for Anchors.
FAnchorRulesprotectedKeeps the point where the control starts to anchor itself.
FComponentStyleprotectedFComponentStyle is the field of the ComponentStyle read-only property.
FDesignInteractiveprotectedKeeps the value of the DesignInteractive property.
FDesignSelectionMarksprotected
FDisableAlignprotectedFlag that specifies whether the control has the alignment disabled.
FDisablePaintprotectedFlag that specifies whether the control can be painted.
FDoubleClickprotectedFlag that specifies whether the control was double-clicked.
FEffectBitmapprotectedA bitmap used internally for applying effects to the control.
FExplicitHeightprotectedKeeps the value of the ExplicitHeight property.
FExplicitLeftprotectedKeeps the value of the ExplicitLeft property.
FExplicitTopprotectedKeeps the value of the ExplicitTop property.
FExplicitWidthprotectedKeeps the value of the ExplicitWidth property.
FHasClipParentprotected
FHeightprotectedKeeps the value of the Height property.
FInPaintToprotectedKeeps the value of the InPaintTo property.
FInPaintToAbsMatrixprotectedKeeps the absolute transformation matrix while the control is being painted.
FInPaintToInvMatrixprotectedKeeps the inverse of FInPaintToAbsMatrix.
FInvAbsoluteMatrixprotectedKeeps the inverse matrix of the AbsoluteMatrix property.
FIsChildFocusedprotected
FIsFocusedprotected
FIsMouseOverprotected
FLastHeightprotectedKeeps the value that the Height property had before it was last changed.
FLastWidthprotectedKeeps the value that the Width property had before it was last changed.
FLeftprotectedKeeps the value of the Left property.
FLocalMatrixprotectedKeeps the local transformation matrix of the control.
FLockedprotectedKeeps the value of the Locked property.
FNeedAlignprotected
FOpacityprotectedKeeps the value of the Opacity property.
FOriginalParentSizeprotectedKeeps the control's size, as coordinates of a point, after it is anchored to one of its parent's edges.
FParentprotectedInternally used by the Parent property. Do not use FParent directly in applications.
FPressedprotectedFlag that specifies whether a control is pressed.
FRecalcAbsoluteprotectedFlag that specifies that the control's AbsoluteMatrix property needs to be recalculated.
FRecalcHasClipParentprotected
FRecalcHasEffectprotectedFlag that specifies whether a control's effect needs to be recalculated.
FRecalcOpacityprotectedFlag that specifies whether a control's Opacity needs to be recalculated.
FRecalcUpdateRectprotectedFlag that specifies whether a control's UpdateRect needs to be recalculated.
FRootprotectedInternally used by the Root property. Do not use FRoot directly in applications.
FSceneprotectedKeeps the value of the Scene property.
FStyleNameprotected
FTabListprotectedInternally used by this TFmxObject instance. Do not use FTabList directly in applications.
FTopprotectedKeeps the value of the Top property.
FUpdateRectprotectedKeeps the value of the UpdateRect property.
FUpdatingprotectedKeeps the number of opened updating sessions.
FVisibleprotectedKeeps the value of the Visible property.
FWidthprotectedKeeps the value of the Width property.


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