FMX.Controls.TControl.ObjectAtPoint
Delphi
function ObjectAtPoint(AScreenPoint: TPointF): IControl; virtual;
C++
virtual Fmx::Types::_di_IControl __fastcall ObjectAtPoint(const System::Types::TPointF &AScreenPoint);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | protected | FMX.Controls.pas FMX.Controls.hpp |
FMX.Controls | TControl |
Description
Returns the control in which a specified point can be found.
P
is the specified point in the object.
ObjectAtPoint returns the control in which the P
point is found.
To start searching within the current control, the control must be visible and enabled. If P
is within a child of the control and the child is also a control, the search continues inside the child.
If P
is inside the control (not within a child) and the control can be hit, then ObjectAtPoint returns the control.
ObjectAtPoint is used internally.