FMX.Controls3D.TControl3D.RotationAngle
Delphi
property RotationAngle: TPosition3D read FRotationAngle write FRotationAngle;
C++
__property Fmx::Types3d::TPosition3D* RotationAngle = {read=FRotationAngle, write=FRotationAngle};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
Represents the normalized angles at which the control is rotated around its axes.
RotationAngle determines the rotation degrees of the control around its axes (X
, Y
, and Z
).
Note: The values of RotationAngle are normalized, which means the range of the values is from -360 through 360.