3D FireMonkey Application
Go Up to File Menu
Go Up to Wizards for Creating FireMonkey Cross-Platform Applications and Components
File > New > FireMonkey Desktop Application - Delphi > 3D FireMonkey Application
File > New > FireMonkey Desktop Application - C++ Builder > 3D FireMonkey Application
Creates the framework for a 3D FireMonkey Application and opens the FireMonkey Form Designer, displaying the base form (FMX.Forms.TForm3D).
For every FireMonkey application, the form file has the extension .fmx (instead of .dfm, the extension used for a VCL form file, which is Windows-only).
Uses (Delphi)
For a Delphi FireMonkey 3D application, the uses section of the .pas file contains the following units (including cross-platform APIs):
uses
FMX.Forms,
Unit1 in 'Unit1.pas' {Form1: TForm3D};
Includes (C++)
For a C++ FireMonkey 3D application, the .h file includes the following units:
#include <System.Classes.hpp> #include <FMX.Controls.hpp> #include <FMX.Forms.hpp>
The .cpp file contains:
#include <fmx.h> #pragma hdrstop
The project .cpp file contains:
#include <fmx.h> #pragma hdrstop #include <tchar.h>