FMX.Controls.TPathAnimation.Path

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Delphi

property Path: TPathData read FPath write SetPath;

C++

__property Fmx::Graphics::TPathData* Path = {read=FPath, write=SetPath};

Properties

Type Visibility Source Unit Parent
property published
FMX.Controls.pas
FMX.Controls.hpp
FMX.Controls TPathAnimation

Description

Specifies the points that will determine the path for the animation.

The path for the animation is a smooth spline derived from the points given through the Path property.

See Also

Code Examples