FMX.DAE.Model
Defines classes and types for manipulating .dae models.
Package | fmxdae280.bpl |
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Classes
EDAEError | Catches errors related to Collada models. |
TDAEController | Stores a mesh based on its ID. |
TDAEMesh | TDAEMesh defines a mesh used to define the shape of an imported DAE model. |
TDAEModel | Represents a Collada 3D model. |
TDAEVisualNode | Specifies a node in the representation of a digital asset exchange (DAE) model. |
TDAEVisualScene | Represents a dynamic array of TDAEVisualNode objects. |
TGEEffect | Represents the effect applied over materials used to fill a digital asset exchange (DAE) model. |
Types
PDAEVertexSource | Pointer to TDAEVertexSource. |
TDAEControllerDynArray | Dynamically allocated array of TDAEController objects. |
TDAEExporter | Specifes the type of the exporter of the imported model. |
TDAEMeshDynArray | Dynamically allocated array of TDAEMesh objects. |
TDAESurface | TDAESurface defines a surface of a DAE model. |
TDAESurfaceArray | Array of TDAESurface objects. |
TDAEVertexSource | TDAEVertexSource defines a source of vertex attributes for DAE models. |
TDAEVertexSourceDynArray | Dynamically allocated array of TDAEVertexSource objects. |
TDAEVertices | TDAEVertices defines a collection of vertices used to describe a DAE model. |
TDAEVisualNodeDynArray | Dynamically allocated array of TDAEVisualNode objects. |
TDAEVisualSceneDynArray | Dynamically allocated array of TDAEVisualScene objects. |
TGEMap | Represents a record used by TGEEffect to determine the effect applied over materials used to fill a digital asset exchange (DAE) model. |
TGEPhongMapMode | Specifies the color components for the Phong map mode. |
TSourceMode | Specifies the model's type of manipulated source. |
TSourceSemantic | TSourceSemantic defines a source of vertices for DAE models. |
TSourceSemanticDynArray | Dynamically allocated array of TSourceSemantics objects. |
TSourceSemanticList | Array of TSourceSemantic objects. |
TSourceSemantics | Array of TSourceSemantic objects. |