FMX.Import
Defines FireMonkey functionality needed for importing models, such as DAE and ASE models.
Package | fmx280.bpl |
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Contents
Classes
IModelImporter | The interface for model importers. |
TCustomModel | The abstract class for 3D models. |
TGEBitmap | Represents the name of a file that contains the encapsulation of a bitmap. |
TGEImage | Represents the information about an image. |
TGEMaterial | Describes the material of a mesh of a 3D object. |
TGEMaterials | Represents a collection of materials. |
TGEMesh | TGEMesh defines a mesh used to define the shape of an imported 3D model. |
TGEVertexSource | TGEVertexSource defines a source of vertex properties. |
TModelImporter | The abstract class for model importers. |
TModelImportServices | Provides access to model importers. |
Routines
FloatStringsToSingleDynArray | Transforms a string that can form a float number into a single value and stores it at a new position in a dynamic array. |
IntStringsToIntegerDynArray | Transforms a string that can form an integer number into an integer value and stores it at a new position in a dynamic array. |
SetLocalPath | Checks whether a file exists and, if it does, sets the local path of the file. |
StringsToStringDynArray | Stores a string at a new position in a dynamic array. |
Types
PGEVertex | Pointer to TGEVertex. |
TGEMaterialDynArray | Dynamically allocated array of TGEMaterial objects. |
TGEMeshDynArray | Dynamically allocated array of TGEMesh objects. |
TGEPoligonID | TGEPoligonID uses an array of TGEVertexID objects to define a polygon. |
TGETriangleID | TGETriangleID is an array that uses three TGEVertexID objects to define a triangle. |
TGETriangleMeshID | TGETriangleMeshID is a dynamically allocated array of TGETriangleIDs that defines a triangle mesh. |
TGEVertex | TGEVertex defines a vertex with rendering properties. |
TGEVertexArray | Array of TGEVertex objects. |
TGEVertexID | TGEVertexID defines an ID for a TGEVertex. |
Variables
NullVertexID | Constant of type TGEVertexID that defines the first vertex in a vertex source, with no rendering properties. |