FMX.Types3D.ITextureAccess.Handle

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Delphi

property Handle: THandle write SetHandle;

C++

__property NativeUInt Handle = {write=SetHandle};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D ITextureAccess

Description

Specifies the handle of the texture.