FMX.Types3D.TBoundingBox.Height
Delphi
property Height: Single read GetHeight write SetHeight;
C++
__property float Height = {read=GetHeight, write=SetHeight};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TBoundingBox |
Description
Height property of the TBoundingBox.
When the Height value is changed, the Bottom value is modified, leaving the Top value unchanged.
Note: Before modifying the Height value, you must ensure that Top is a valid floating-point value.