FMX.Types3D.TContextShader.Name

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Delphi

property Name: string read FName;

C++

__property System::UnicodeString Name = {read=FName};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

Returns the name of the shader.

See Also