constructor Create; override;
__fastcall virtual TIcon()/* overload */;
Call Create to create an empty icon object. Once an image has been read into the icon from a file or stream, or by assigning another icon object, the icon can be drawn on a canvas or added to an image list. Do not create an icon object for setting the icon property of a form or picture. These objects create a TIcon object in their own constructors. Instead, use the LoadFromFile, LoadFromStream, or LoadFromClipboardFormat method on the TIcon object that you can obtain by reading the Icon property.