API:FMX.Types3D.TContextShader.Handle

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Delphi

property Handle: TContextShaderHandle read FHandle write FHandle;

C++

__property TContextShaderHandle Handle = {read=FHandle, write=FHandle, nodefault};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

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