API:FMX.Types3D.TContextShader.LoadFromData

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Delphi

procedure LoadFromData(const Name: string; const Kind: TContextShaderKind;  const OriginalSource: string; const Sources: array of TContextShaderSource);

C++

void __fastcall LoadFromData(const System::UnicodeString Name, const TContextShaderKind Kind, const System::UnicodeString OriginalSource, const TContextShaderSource *Sources, const int Sources_High);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

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