FMX.Ani.TAnimator.StartAnimation
Delphi
class procedure StartAnimation(const Target: TFmxObject; const AName: string);
C++
__classmethod void __fastcall StartAnimation(Fmx::Types::TFmxObject* const Target, const System::UnicodeString AName);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TAnimator |
Description
Starts the animation given through its name.
StartAnimation iterates through all the children of this FMX object and, if one of them is of type TAnimation and has the name specified through AName
, begins the animation.