FMX.Controls._di_IScene
C++
typedef System::DelphiInterface<IScene> _di_IScene;
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
typedef | public | FMX.Controls.hpp | FMX.Controls | FMX.Controls |
Description
Represents the DelphiInterface of IScene.
You can use _di_IScene to refer to a scene object in C++ code.
The following code snippet shows how to use the GetSceneScale method over a TForm:
_di_IScene AInterface;
if (Form1->GetInterface(AInterface)) {
float scale = AInterface->GetSceneScale();
ShowMessage("Scene scale: " + FloatToStr(scale));
}