FMX.ListView.Appearances.TCustomGlyphButtonObjectAppearance Properties
InheritedProtected
ActualHeight | public | Actual height of the object appearance, which is 0 if the object appearance is not visible, the user-defined height if it is a non-zero value, or the fallback height otherwise. |
ActualPlaceOffset | public | Actual placement offset of the object appearance as pixels in X and Y, which is the user-defined placement offset if it is a non-zero value, or the fallback placement offset otherwise. |
ActualWidth | public | Actual width of the object appearance in pixels, which is 0 if the object appearance is not visible, the user-defined width if it is a non-zero value, or the fallback width otherwise. |
Align | public | Horizontal alignment of the object appearance. |
ButtonType | public | Type of this glyph button appearance. |
ClickOnSelect | public | Determines whether the glyph button reacts as clicked when the containing list view item is selected (True ) or not (False ). |
DataMembers | public | Array of key-value pairs where keys are unique identifiers of data members that this object appearance exposes to LiveBindings, and values are the corresponding LiveBindings expression to access those data members. |
DefaultValues | public | Instance of object appearance that contains the default values for the current instance of object appearance. |
Disposed | protected | Disposed is a read-only property that shows the current state of this object. |
Enabled | public | Determines whether the glyph button is enabled (True ) or not (False ). |
Height | public | User-defined height of the object appearance in pixels. |
HeightWhenVisible | public | Height in pixels that the object appearance has when it is visible, which is the user-defined height if it is a non-zero value, or the fallback height otherwise. |
InternalHeight | public | Fallback height of the object appearance in pixels, used when FMX.ListView.Appearances.TCommonObjectAppearance.Height is 0. |
InternalPlaceOffset | public | Fallback placement offset of the object appearance as pixels in X and Y. InternalPlaceOffset.X is used when PlaceOffset.X is 0, InternalPlaceOffset.Y is used when PlaceOffset.Y is 0. |
InternalWidth | public | Fallback width of the object appearance in pixels, used when Width is 0. |
Name | public | Name that uniquely identifies this object appearance among the object appearances of its owner. |
Opacity | public | Opacity of the object appearance, which may have a value between 1.0 (opaque) and 0.0 (transparent). |
Owner | public | Owner of this object appearance that aggregates several object appearances. |
PlaceOffset | public | User-defined placement offset of the object appearance as pixels in X and Y. |
SizeWhenVisible | public | Size, as width (X) and height (Y) in pixels, that the object appearance has when it is visible, which is the user-defined size if it is a non-zero value, or the rendered size otherwise. |
VertAlign | public | Vertical alignment of the object appearance. |
Visible | public | Determines whether this object appearance is visible (True ) or not (False ). |
Width | public | User-defined width of the object appearance in pixels. |
WidthWhenVisible | public | Width in pixels that the object appearance has when it is visible, which is the user-defined width if it is a non-zero value, or the fallback width otherwise. |