FMX.Filter.TFilterValueType
Delphi
TFilterValueType = (Float, Point, Color, Bitmap);
C++
enum class DECLSPEC_DENUM TFilterValueType : unsigned char { Float, Point, Color, Bitmap, vtFloat _DEPRECATED_ATTRIBUTE3("Use TFilterValueType.Float") = 0, vtPoint _DEPRECATED_ATTRIBUTE3("Use TFilterValueType.Point") = 1, vtColor _DEPRECATED_ATTRIBUTE3("Use TFilterValueType.Color") = 2, vtBitmap _DEPRECATED_ATTRIBUTE3("Use TFilterValueType.Bitmap") = 3 };
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
enum | public | FMX.Filter.pas FMX.Filter.hpp |
FMX.Filter | FMX.Filter |
Description
Enumeration that holds values that represents the type of a shader value held as a variant.
The following table shows the significance of each member of the enumeration:
Value | Description |
---|---|
|
The shader value is a representation of a float value. |
|
The shader value is a representation of a TPointF value. |
|
The shader value is a representation of a TAlphaColor value. |
|
The shader value is a representation of a TBitmap value. |