FMX.Types3D.TPosition3D.Point
Delphi
property Point: TPoint3D read GetPoint3D write SetPoint3D;
C++
__property System::Math::Vectors::TPoint3D Point = {read=GetPoint3D, write=SetPoint3D};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TPosition3D |
Description
Represents the TPoint3D that describes this 3D position.
Point is built from the values of X, Y, and Z.
Modifying the value of Point fires an OnChange event.