API:FMX.Ani.TFloatAnimation.ProcessAnimation

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Delphi

procedure ProcessAnimation; override;

C++

virtual void __fastcall ProcessAnimation();

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TFloatAnimation

Description

Moves the value of the controlled property by one increment.

FMX.Ani.TFloatAnimation.ProcessAnimation inherits from FMX.Ani.TAnimation.ProcessAnimation. All content below this line refers to FMX.Ani.TAnimation.ProcessAnimation.

Moves the value of the controlled property by one increment.

ProcessAnimation is a protected method used in the implementation of a descendant class of a TAnimation. ProcessAnimation should be called by the thread configured to process an animation for each increment of time. The increment of time is platform-specific; a specific number of time increments make up a delta time. The ProcessTick method takes a delta time as a parameter and calls ProcessAnimation the required number of times.

See Also