FMX.Ani.TFloatKeyAnimation.ProcessAnimation

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Delphi

procedure ProcessAnimation; override;

C++

virtual void __fastcall ProcessAnimation();

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TFloatKeyAnimation

Description

Moves the value of the controlled property to the next floating-point key.

ProcessAnimation is a protected method that should be called by the thread configured to process an animation for each increment of time. This increment of time is platform-specific and a specific number of the time increments make up a delta time. The ProcessTick method takes a delta time as a parameter and calls ProcessAnimation the required number of times. ProcessAnimation shifts through the float keys in order to change the dimensions of this property.

See Also