FMX.Ani.TFloatKeyAnimation.ProcessAnimation
Delphi
procedure ProcessAnimation; override;
C++
virtual void __fastcall ProcessAnimation();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TFloatKeyAnimation |
Description
Moves the value of the controlled property to the next floating-point key.
ProcessAnimation is a protected method that should be called by the thread configured to process an animation for each increment of time. This increment of time is platform-specific and a specific number of the time increments make up a delta time. The ProcessTick method takes a delta time as a parameter and calls ProcessAnimation the required number of times. ProcessAnimation shifts through the float keys in order to change the dimensions of this property.