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FMX.Layers3D.TLayer3D

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FMX.Layers3D.TCustomLayer3DFMX.Layers3D.TCustomBufferLayer3DFMX.Layers3D.TAbstractLayer3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentTLayer3D

Delphi

TLayer3D = class(TCustomLayer3D)

C++

class PASCALIMPLEMENTATION TLayer3D : public TCustomLayer3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Layers3D.pas
FMX.Layers3D.hpp
FMX.Layers3D FMX.Layers3D

Description

Represents a 3D layer that can hold any 2D object.

The TLayer3D class publishes a set of additional properties to the Object Inspector. Use a 3D layer in a FireMonkey 3D form whenever you need to place multiple 2D graphical controls on their own surface in 3D space. TLayer3D is buffered.

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