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FMX.Objects3D.TMesh.MaterialSource

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Delphi

property MaterialSource: TMaterialSource read FMaterialSource write SetMaterialSource;

C++

__property MaterialSource;

Properties

Type Visibility Source Unit Parent
property published
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TMesh

Description

Specifies the material of the current 3D shape.

FMX.Objects3D.TMesh.MaterialSource inherits from FMX.Objects3D.TShape3D.MaterialSource. All content below this line refers to FMX.Objects3D.TShape3D.MaterialSource.

Specifies the material of the current 3D shape.

Use MaterialSource to add color or texture to the current 3D shape.

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