FMX.Styles.Objects.TTouchAnimationAdapter.TTouchAnimation.ProcessAnimation
Delphi
procedure ProcessAnimation; override;
C++
virtual void __fastcall ProcessAnimation();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Styles.Objects.pas FMX.Styles.Objects.hpp |
FMX.Styles.Objects | TTouchAnimation |
Description
Moves the value of the controlled property by one increment.
FMX.Styles.Objects.TTouchAnimationAdapter.TTouchAnimation.ProcessAnimation inherits from FMX.Ani.TAnimation.ProcessAnimation. All content below this line refers to FMX.Ani.TAnimation.ProcessAnimation.
Moves the value of the controlled property by one increment.
ProcessAnimation is a protected method used in the implementation of a descendant class of a TAnimation. ProcessAnimation should be called by the thread configured to process an animation for each increment of time. The increment of time is platform-specific; a specific number of time increments make up a delta time. The ProcessTick method takes a delta time as a parameter and calls ProcessAnimation the required number of times.