FMX.Types3D.TContext3D.CurrentCameraInvMatrix

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Delphi

property CurrentCameraInvMatrix: TMatrix3D read FCurrentCameraInvMatrix;

C++

__property System::Math::Vectors::TMatrix3D CurrentCameraInvMatrix = {read=FCurrentCameraInvMatrix};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Represents the inverse matrix of CurrentCameraMatrix.

See Also