FMX.Types3D.TContext3D.CurrentCameraInvMatrix
Delphi
property CurrentCameraInvMatrix: TMatrix3D read FCurrentCameraInvMatrix;
C++
__property System::Math::Vectors::TMatrix3D CurrentCameraInvMatrix = {read=FCurrentCameraInvMatrix};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContext3D |
Description
Represents the inverse matrix of CurrentCameraMatrix.