FMX.Types3D.TContextShader.SaveToStream
Delphi
procedure SaveToStream(const AStream: TStream);
C++
void __fastcall SaveToStream(System::Classes::TStream* const AStream);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShader |
Description
Saves the shader data to the stream specified by the AStream
parameter.
Use SaveToStream to write to a stream the current shader data, including name, kind, sources, and variables.
See Also
- System.Classes.TStream
- FMX.Types3D.TContextShader.SaveToFile
- FMX.Types3D.TContextShader.LoadFromData
- FMX.Types3D.TContextShader.LoadFromStream