FMX.Types3D.TContextShader.SaveToStream

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Delphi

procedure SaveToStream(const AStream: TStream);

C++

void __fastcall SaveToStream(System::Classes::TStream* const AStream);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

Saves the shader data to the stream specified by the AStream parameter.

Use SaveToStream to write to a stream the current shader data, including name, kind, sources, and variables.

See Also