FMX.Types3D.TVertexBuffer.TexCoord0

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Delphi

property TexCoord0[AIndex: Integer]: TPointF read GetTexCoord0 write SetTexCoord0;

C++

__property System::Types::TPointF TexCoord0[int AIndex] = {read=GetTexCoord0, write=SetTexCoord0};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TVertexBuffer

Description

Provides access to the first texture coordinate of a specified vertex.

TexCoord0 represents the first texture coordinate for the vertex specified by AIndex.

See Also