procedure WriteBufferData(var Buffer: Integer; Count: NativeInt); overload;
void __fastcall WriteBufferData(int &Buffer, NativeInt Count)/* overload */;
Writes up to
4 four or
Count bytes from
Buffer onto the stream.
WriteBufferData works using the following algorithms:
<= 4, then WriteBufferData tries to write up to
Countbytes to the stream starting at the current position and advances the current position in the stream by the number of bytes transferred.
> 4, then WriteBufferData tries to write up to
4four bytes to the stream, starting at the current position, and then advances the current position in the stream until
Countnumber of bytes from the initial position that was before the starting of WriteBufferData execution.