FMX.Ani.TRectAnimation.Interpolation
Delphi
property Interpolation: TInterpolationType read FInterpolation write FInterpolation default 0;
C++
__property Interpolation = {default=0};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | published | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TRectAnimation |
Description
Sets how the value controlled by the animation changes over time. {{#multireplace:FMX.Ani.TRectAnimation.Interpolation|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Ani.TAnimation.Interpolation|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Ani.TAnimation.Interpolation|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.
Sets how the value controlled by the animation changes over time.
Interpolation is of type TInterpolationType. See TInterpolationType and the below example for a description of how the different TInterpolationType settings affect the value of the property controlled by this animation.