FMX.Layers3D.TImage3D.Projection
Delphi
property Projection: TProjection read FProjection write SetProjection default 0;
C++
__property Projection = {default=0};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | published | FMX.Layers3D.pas FMX.Layers3D.hpp |
FMX.Layers3D | TImage3D |
Description
Specifies how the control is projected. {{#multireplace:FMX.Layers3D.TImage3D.Projection|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Controls3D.TControl3D.Projection|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Controls3D.TControl3D.Projection|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.
Specifies how the control is projected.
Projection determines how the control is projected relative to its parent.
| Value | Description |
|---|---|
Camera
|
The control is projected from an upper-left position. |
Screen
|
The control is projected from a fore position. |
Note: Modifying the control's Projection determines the modification of some of the control's properties, such as the size (determined by Width, Depth, and Height) or Position.
Note: Some of the properties of the control's children may be modified, if the children are 3D controls.