FMX.Types3D.TTexture.Initialize
Delphi
procedure Initialize;
C++
void __fastcall Initialize(void);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TTexture |
Description
Initializes the current texture.
Use Initialize to get the current texture initialized by the current TContext3D.
If the current handle does not have a handle associated, call Initialize to associate one.