FMX.Types3D.TVertexBuffer.BiNormalsPtr

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Delphi

property BiNormalsPtr[AIndex: Integer]: PPoint3D read GetBiNormalsPtr;

C++

__property System::Math::Vectors::PPoint3D BiNormalsPtr[int AIndex] = {read=GetBiNormalsPtr};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TVertexBuffer

Description

Returns a pointer to the binormal vector at the index specified by the AIndex parameter.

The binormal vector is obtained from the cross product of the tangent and normal vectors.

See Also