System.Net.Socket.TSocketStream.Write
Delphi
function Write(const Buffer; Count: LongInt): LongInt; overload; override;
C++
virtual int __fastcall Write(const void *Buffer, int Count)/* overload */;
inline int __fastcall Write(const System::DynamicArray<System::Byte> Buffer, int Offset, int Count){ return System::Classes::TStream::Write(Buffer, Offset, Count); }
inline int __fastcall Write(const System::DynamicArray<System::Byte> Buffer, int Count){ return System::Classes::TStream::Write(Buffer, Count); }
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| function | public | System.Net.Socket.pas System.Net.Socket.hpp |
System.Net.Socket | TSocketStream |
Description
Sends the specified data to the connected endpoint of the socket that yous specified when you created your socket stream.
Write accepts the following parameters:
Bufis a pointer to the buffer read the data to send.Countis the length (in bytes) of the buffer pointed byBuf, which is also the maximum length of the specified data that Write sends.
Exceptions
A call to Write can raise any of the following exceptions:
| Exception | Exception.Message | Scenarios |
|---|---|---|
|
Network socket error: <error message> (<error code>), on API 'send' |
|