System.SysUtils.TBigEndianUnicodeEncoding.GetChars
Delphi
function GetChars(Bytes: PByte; ByteCount: Integer; Chars: PChar; CharCount: Integer): Integer; overload; override;
C++
virtual int __fastcall GetChars(System::PByte Bytes, int ByteCount, System::WideChar * Chars, int CharCount)/* overload */;
inline System::DynamicArray<System::WideChar> __fastcall  GetChars(const System::Byte *Bytes, const int Bytes_High){ return TEncoding::GetChars(Bytes, Bytes_High); }
inline System::DynamicArray<System::WideChar> __fastcall  GetChars(const System::DynamicArray<System::Byte> Bytes){ return TEncoding::GetChars(Bytes); }
inline System::DynamicArray<System::WideChar> __fastcall  GetChars(const System::Byte *Bytes, const int Bytes_High, int ByteIndex, int ByteCount){ return TEncoding::GetChars(Bytes, Bytes_High, ByteIndex, ByteCount); }
inline System::DynamicArray<System::WideChar> __fastcall  GetChars(const System::DynamicArray<System::Byte> Bytes, int ByteIndex, int ByteCount){ return TEncoding::GetChars(Bytes, ByteIndex, ByteCount); }
inline int __fastcall  GetChars(const System::Byte *Bytes, const int Bytes_High, int ByteIndex, int ByteCount, const System::WideChar *Chars, const int Chars_High, int CharIndex){ return TEncoding::GetChars(Bytes, Bytes_High, ByteIndex, ByteCount, Chars, Chars_High, CharIndex); }
inline int __fastcall  GetChars(const System::DynamicArray<System::Byte> Bytes, int ByteIndex, int ByteCount, const System::DynamicArray<System::WideChar> Chars, int CharIndex){ return TEncoding::GetChars(Bytes, ByteIndex, ByteCount, Chars, CharIndex); }
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| function | class protected public | System.SysUtils.pas System.SysUtils.hpp | System.SysUtils | TBigEndianUnicodeEncoding | 
Description
Decodes a set of bytes into a set of characters.
GetChars generates a number of characters by decoding Bytes. The following table lists the parameters expected by this method and their description.
| Parameter | Description | 
|---|---|
| Bytes | A byte pointer or a byte array. | 
| ByteCount | Specifies the number of bytes to decode. If not present, all bytes will be decoded. | 
| Chars | A pointer to the destination of the decoded characters. | 
| CharCount | Specifies the maximum number of characters to store. | 
The return value is either a character array of the decoded characters or the number of decoded characters.