FMX.Objects3D.TExtrudedShape3D.MaterialShaftSource
Delphi
property MaterialShaftSource: TMaterialSource read FMaterialShaftSource write SetMaterialShaft;
C++
__property Fmx::Materialsources::TMaterialSource* MaterialShaftSource = {read=FMaterialShaftSource, write=SetMaterialShaft};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TExtrudedShape3D |
Description
Specifies the material for the body (shaft sides) of the extruded shape.
Use MaterialShaftSource to set the material for the shaft sides of the current shape.
To set the materials for the front and back sides of the current shape, use MaterialSource and MaterialBackSource properties.