FMX.Objects3D.TExtrudedShape3D.MaterialShaftSource

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Delphi

property MaterialShaftSource: TMaterialSource read FMaterialShaftSource write SetMaterialShaft;

C++

__property Fmx::Materialsources::TMaterialSource* MaterialShaftSource = {read=FMaterialShaftSource, write=SetMaterialShaft};

Properties

Type Visibility Source Unit Parent
property public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TExtrudedShape3D

Description

Specifies the material for the body (shaft sides) of the extruded shape.

Use MaterialShaftSource to set the material for the shaft sides of the current shape.

To set the materials for the front and back sides of the current shape, use MaterialSource and MaterialBackSource properties.

See Also