FMX.Objects3D.TModel3D.DoRayCastIntersect

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Delphi

function DoRayCastIntersect(const RayPos, RayDir: TPoint3D; var Intersection: TPoint3D): Boolean; override;

C++

virtual bool __fastcall DoRayCastIntersect(const System::Math::Vectors::TPoint3D &RayPos, const System::Math::Vectors::TPoint3D &RayDir, System::Math::Vectors::TPoint3D &Intersection);

Properties

Type Visibility Source Unit Parent
function protected
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TModel3D

Description



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