FMX.Types.TInteractiveGestures

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Delphi

type TInteractiveGestures = set of TInteractiveGesture;

C++

typedef System::Set<TInteractiveGesture, _DELPHI_SET_ENUMERATOR(TInteractiveGesture::Zoom), _DELPHI_SET_ENUMERATOR(TInteractiveGesture::DoubleTap)> TInteractiveGestures;

Properties

Type Visibility Source Unit Parent
set
typedef
public
FMX.Types.pas
FMX.Types.hpp
FMX.Types FMX.Types

Description

Specifies a set of interactive gestures.

TInteractiveGestures is a set of interactive gestures.

TInteractiveGestures can have one or more of the following values:

Value Meaning

Zoom

The "Zoom" and "Pinch" gestures; requires the use of two fingers.

Pan

The "Pan" gesture. Used for scrolling; requires just one finger.

Rotate

The "Rotate" gesture. Used to rotate UI elements; requires two fingers.

TwoFingerTap

The "Two Finger Tap" gesture; requires two fingers.

PressAndTap

The "Press And Tap" gesture; requires two fingers, one to hold pressed and one to tap.

LongTap

The "Long Tap" gesture (also known as "Tap and hold", "Long Press" or "Press"); requires two fingers, one to hold pressed and one to tap. Elicits a command such as Copy (for a picture), text editing commands or the TMagnifierGlass (for TMemo).

DoubleTap

Similar to a double-click. One of the basic survival rules in ZombieLand.


See Also