System.AnsiStringT
C++
class RTL_DELPHIRETURN AnsiStringT : public AnsiStringBase
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | dstring.h | System | System |
Description
AnsiStringT is the C++ analog for the Delphi long string type.
AnsiStringT provides a place for methods/members that are common to all instantiations of the template class AnsiStringT<CodePage>. AnsiString itself is a typedef equivalent to AnsiStringT<0>. You should never use AnsiStringT directly.
AnsiStringT is a template class used when handling a Delphi AnsiString that has a code page specified with it.
Delphi uses several string types. One important long string type is commonly known as AnsiString. Support for this type includes the following features:
- Strings can be as large as the available memory.
- Efficient use of memory is ensured through shared references.
- Routines and operators evaluate strings based on the current locale.
AnsiStringT is a template class that holds code for each specific code page. Despite its name, AnsiStringT is not restricted to the ANSI character set, and can use any character set supported by the current locale definition, including multibyte or Unicode character sets.
AnsiStringT variables that have not been assigned an initial value contain a zero-length string.
To use the C++ streaming operators (<< and >>) with AnsiStringT, you must use iostream before including system.hpp and use AnsiStringT::c_str() to return the internal string representation. The following example demonstrates the usage of AnsiString with stream operators:
#include <iostream>
#include <system.hpp>
int main() {
AnsiString HelloStr = "hello";
std::cout << HelloStr.c_str();
}
Note: Delphi also supports AnsiString, but implements it as a primitive type rather than a class. By default, variables declared as type String are UnicodeString.