System.Math.Vectors.TPoint3D._op_Multiply
C++
static TPoint3D __fastcall _op_Multiply(const TPoint3D &APoint1, const TPoint3D &APoint2);
static TPoint3D __fastcall _op_Multiply(const TPoint3D &APoint, const float AFactor);
static TPoint3D __fastcall _op_Multiply(const float AFactor, const TPoint3D &APoint);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| function | public | System.Math.Vectors.hpp | System.Math.Vectors | TPoint3D |
Description
Multiplies the values of two points.
Call Multiply to calculate the multiplication result between two points. The X property of the result is the multiplication between the X value of the first TPoint3D object and the value of X of the second TPoint3D object. The Y property of the result is the multiplication between the Y value of the first TPoint3D object and the value of Y of the second TPoint3D object. The Z property of the result is the multiplication between the Z value of the first TPoint3D object and the value of Z of the second TPoint3D object.