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FMX.Ani.TRectAnimation
From XE2 API Documentation
Delphi
TRectAnimation = class(TAnimation)
C++
class PASCALIMPLEMENTATION TRectAnimation : public Fmx::Types::TAnimation
Contents |
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| class | public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | FMX.Ani |
Description
Attached to a TBounds property of an object to change its boundaries over time.
Attach a TRectAnimation to a TFmxObject parent object in one of these ways:
- Select the parent object and then double-click a TRectAnimation in the Tool Palette. Then set the PropertyName to the name of the property in the parent object to animate.
- In the Object Inspector for the parent object, double-click the film strip icon next to the property to animate. This will assign the PropertyName for you.
- Create a TRectAnimation instance dynamically and assign the parent object as the parent. Then set the PropertyName.
See Also
- FireMonkey Animation Effects
- FMX.Ani.TRectAnimation.PropertyName
- FMX.Ani.TRectAnimation.StartValue
- FMX.Ani.TRectAnimation.StopValue
- FMX.Ani.TRectAnimation.StartFromCurrent
- FMX.Types.TAnimation.Loop
- FMX.Types.TAnimation.Start
- FMX.Types.TAnimation.Stop
- FMX.Types.TAnimation.Enabled
- FMX.Types.TAnimation.AnimationType
- FMX.Types.TAnimation.Interpolation