RotatedFont (C++)

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This example creates a rotated font and displays it on the form by assigning the handle of the rotated font to the Form's Canvas Font using the Font's Handle property. Rotating fonts is a straightforward process, so long as the Windows Font Mapper can supply a rotated font based on the font you request. If you are using a TrueType font, there is virtually no reason for failure.


void __fastcall TForm1::Button1Click(TObject *Sender)
    LOGFONT lf; // Windows native font structure

    Canvas->Brush->Style = bsClear; // Set the brush style to transparent.
    ZeroMemory(&lf, sizeof(LOGFONT));

    lf.lfHeight = 20;
    lf.lfEscapement = 10 * 45; // Degrees to rotate
    lf.lfOrientation = 10 * 45;
    lf.lfCharSet = DEFAULT_CHARSET;
    strcpy(lf.lfFaceName, "Tahoma");

    Canvas->Font->Handle = CreateFontIndirect(&lf);
    Canvas->TextOut(10, 100, "Rotated text"); // Output the rotated font.