RotatedFont (C++)
Description
This example creates a rotated font and displays it on the form by assigning the handle of the rotated font to the Form's Canvas Font using the Font's Handle property. Rotating fonts is a straightforward process, so long as the Windows Font Mapper can supply a rotated font based on the font you request. If you are using a TrueType font, there is virtually no reason for failure.
Code
void __fastcall TForm1::Button1Click(TObject *Sender)
{
LOGFONT lf; // Windows native font structure
Canvas->Brush->Style = bsClear; // Set the brush style to transparent.
ZeroMemory(&lf, sizeof(LOGFONT));
lf.lfHeight = 20;
lf.lfEscapement = 10 * 45; // Degrees to rotate
lf.lfOrientation = 10 * 45;
lf.lfCharSet = DEFAULT_CHARSET;
strcpy(lf.lfFaceName, "Tahoma");
Canvas->Font->Handle = CreateFontIndirect(&lf);
Canvas->TextOut(10, 100, "Rotated text"); // Output the rotated font.
}
Uses
- Vcl.Graphics.TFont.Handle ( fr | de | ja )
- Vcl.Graphics.TCanvas.Font ( fr | de | ja )