TreeNodeAddChildObject (C++)

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Description

The following example adds a new child to the selected item's list of child items in the tree view control. The new item is identified by the text 'New Item'. The TBitmap object is attached to the new item.

Code

void __fastcall TForm1::Button1Click(TObject *Sender)
{
  Graphics::TBitmap *MyBitMap =
	new Graphics::TBitmap();
  MyBitMap->LoadFromFile("..\\littleB16.bmp");
  TreeView1->Items->BeginUpdate(); // Keep the node from painting until it is built.
  TreeView1->Items->AddChildObject(
  TreeView1->Selected, "New Item", MyBitMap);
  TreeView1->Items->EndUpdate();
}

Uses