FMX.Types3D.TContextShaderVariable.Create
Delphi
constructor Create(const Name: string; const Kind: TContextShaderVariableKind; const Index, Size: Integer);
C++
__fastcall TContextShaderVariable(const System::UnicodeString Name, const TContextShaderVariableKind Kind, const int Index, const int Size);
TContextShaderVariable() {}
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| constructor | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShaderVariable |
Description
Creates a shader variable.
Name specifies the name of the variable.
Kind specifies the type of the variable.
Index specifies the location of the variable.
Size specifies the size of the variable.