FMX.ASE.Model.TAseMaterial
![TAseMaterial](/images/Libraries/Alexandria/e/0/06/FMX.ASE.Model.TAseMaterial.png)
Delphi
TAseMaterial = class(TGEMaterial)
C++
class PASCALIMPLEMENTATION TAseMaterial : public Fmx::Import::TGEMaterial
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.ASE.Model.pas FMX.ASE.Model.hpp |
FMX.ASE.Model | FMX.ASE.Model |
Description
TAseMaterial defines the material of a 3D object mesh.
An ASE material can be standard and contain no sub-material, or it can contain a collection of sub-materials, accessible through the SubMaterials property.