FMX.MaterialSources.TTextureMaterialSource.Texture

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Delphi

property Texture: TBitmap read FTexture write SetTexture;

C++

__property Fmx::Graphics::TBitmap* Texture = {read=FTexture, write=SetTexture};

Properties

Type Visibility Source Unit Parent
property published
FMX.MaterialSources.pas
FMX.MaterialSources.hpp
FMX.MaterialSources TTextureMaterialSource

Description

Specifies the texture of the material.

TTextureMaterialSource specifies the texture of the TTextureMaterial as a TBitmap. Use Texture to set or get the texture bitmap of the current material.

See Also