FMX.Types3D.TMeshData.TriangleIndices

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Delphi

property TriangleIndices: string read GetTriangleIndices write SetTriangleIndices stored False;

C++

__property System::UnicodeString TriangleIndices = {read=GetTriangleIndices, write=SetTriangleIndices, stored=false};

Properties

Type Visibility Source Unit Parent
property published
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TMeshData

Description

Specifies the coordinates of the triangles for a 3D triangle mesh.

The coordinates are given as a string and should respect the following format:

var
  MeshData: TMeshData;

begin
  MeshData := TMeshData.Create;

  MeshData.TriangleIndices := '1, 1, 1, 0, 1, 1, 0, 0, 0'; { only one triangle }
  MeshData.TriangleIndices := '1, 1, 1, 0, 1, 1, 0, 0, 0, -1, -1, -1, 0, -1, -1, 0, 0, 0'; { two triangles }
  { ... and so on }

A separator token must be either comma (,) or blank space. So the following statements are equivalent:

  MeshData.TriangleIndices := '1, 1, 1, 0, 1, 1, 0, 0, 0';
  MeshData.TriangleIndices := '1  1  1  0  1  1  0  0  0';
  MeshData.TriangleIndices := '1  1  1, 0  1  1, 0  0  0';
  MeshData.TriangleIndices := '1, 1, 1  0, 1, 1  0, 0, 0';

See Also