FMX.Types3D.TVertexBuffer.VertexSize
Delphi
property VertexSize: Integer read FVertexSize;
C++
__property int VertexSize = {read=FVertexSize, nodefault};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TVertexBuffer |
Description
Specifies the size from the vertex buffer that is occupied by one vertex description.
VertexSize depends on Format and is equal to the sum of the sizes of the components that describe one vertex.