FMX.Viewport3D.TViewport3D.NeedRender
Delphi
procedure NeedRender;
C++
void __fastcall NeedRender();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Viewport3D.pas FMX.Viewport3D.hpp |
FMX.Viewport3D | TViewport3D |
Description
Repaints this 3D viewport and updates the effects that are applied.
NeedRender is the implementation of the FMX.Controls3D.IViewport3D.NeedRender defined in the IViewport3D interface.