FMX.Filter.Effects.TFilterWaveTransition
Delphi
TFilterWaveTransition = class(TFilterBaseFilter)
C++
class PASCALIMPLEMENTATION TFilterWaveTransition : public TFilterBaseFilter
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Filter.Effects.pas FMX.Filter.Effects.hpp |
FMX.Filter.Effects | FMX.Filter.Effects |
Description
TFilterWaveTransition is a wrapper for TWaveTransitionEffect.
FMX.Filter.Effects.TFilterWaveTransition inherits from FMX.Filter.Effects.TWaveTransitionEffect. All content below this line refers to FMX.Filter.Effects.TWaveTransitionEffect.
TWaveTransitionEffect is a class for creating an effect that makes a transition between the texture of visible objects and another texture, using vertical waves.
For further information, see TImageFXEffect and FireMonkey Image Effects.
The transition is made between the texture of the object to which the effect is applied and the bitmap specified by the Target property. If Target is not specified, TWaveTransitionEffect also uses the texture of the object to which the effect is applied as the second texture of the transition. The wave effect is applied to the first texture.
The progress between the two textures can be changed by using the Progress property.
The following table shows the result of the TWaveTransitionEffect effect on a .png picture, placed on a form (using a TImage object).
The value used for the Progress property is the default value (Progress=30%).
No effect (original picture) | No Target specified | With Target specified |
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