FMX.Filter.TFilterValueRec
Delphi
TFilterValueRec = record
C++
struct DECLSPEC_DRECORD TFilterValueRec
{
public:
System::UnicodeString Name;
System::UnicodeString Desc;
TFilterValueType ValueType;
System::Rtti::TValue Value;
System::Rtti::TValue Min;
System::Rtti::TValue Max;
System::Rtti::TValue Default;
Fmx::Graphics::TBitmap* Bitmap;
__fastcall TFilterValueRec(const System::UnicodeString AName, const System::UnicodeString ADesc, TFilterValueType AType, const System::Rtti::TValue &ADefault, const System::Rtti::TValue &AMin, const System::Rtti::TValue &AMax)/* overload */;
__fastcall TFilterValueRec(const System::UnicodeString AName, const System::UnicodeString ADesc, TFilterValueType AType)/* overload */;
__fastcall TFilterValueRec(const System::UnicodeString AName, const System::UnicodeString ADesc, System::Uitypes::TAlphaColor ADefault)/* overload */;
__fastcall TFilterValueRec(const System::UnicodeString AName, const System::UnicodeString ADesc, float ADefault, float AMin, float AMax)/* overload */;
__fastcall TFilterValueRec(const System::UnicodeString AName, const System::UnicodeString ADesc, const System::Types::TPointF &ADefault, const System::Types::TPointF &AMin, const System::Types::TPointF &AMax)/* overload */;
TFilterValueRec() {}
};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
record struct |
public | FMX.Filter.pas FMX.Filter.hpp |
FMX.Filter | FMX.Filter |
Description
Record that holds information about a shader filter value.
The following table describes the fields of the record:
Field | Description |
---|---|
|
The name of the shader filter value. |
|
The description of the shader filter value. |
|
The TFilterValueType type of the shader filter value. Possible options are |
|
The value of the shader filter. |
|
The minimum value that the |
|
The maximum value that the |
|
The default value of the shader filter. |
|
The TBitmap bitmap stored in this value record of the shader filter. |